Professor
Computer Science and Engineering
Biography
Yiying Tong is a Professor in the Department of Computer Science and Engineering. Prior to joining MSU, he worked as a postdoctoral scholar at Caltech. He received his Ph.D. degree from University of Southern California in 2004. His research focuses on discrete geometric modeling, physically-based simulation/animation, and discrete differential geometry. His research interests also include the applications of differential geometry in face recognition, molecular surface computation, medical imaging, and other related areas.
Education
- Ph.D., Computer Science, University of Southern California 2004
- M.S., Computer Science, Zhejiang University, China 2000
- B. Engineering., Computer Science, Zhejiang University, China 1997
Research Interests
- Differential Geometry in Face Recognition
- Molecular Surface Computation
- Medical Imaging
Selected Publications
- Yuanzhen Wang, Beibei Liu, Yiying Tong "Linear Surface Reconstruction from Discrete Fundamental Forms on Triangle Meshes" Computer Graphics Forum, 2012
- Dongping Li, Xin Sun, Zhong Ren, Steve Lin, Yiying Tong, Baining Guo, Kun Zhou. "TransCut: Interactive Rendering of Translucent Cutouts" IEEE Transactions on Visualization & Computer Graphics, 2012
- Jin Huang, Yiying Tong, Hongyu Wei and Hujun Bao. "Boundary Aligned Smooth 3D Cross-Frame Field", SIGGRAPH Asia, 2011
- Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Tong and Kun Zhou. "A Deformable Surface Model for Real-Time Water Drop Animation" TVCG, 2011 (accepted)
- Jin Huang, Yiying Tong, Kun Zhou, Hujun Bao, and Mathieu Desbrun. "Interactive shape interpolation through controllable dynamic deformation." TVCG, 2011